Diorama
An interesting project that, again, didn't get very far. However, unlike all the other games I programmed, which used monogame, this one used no such thing! It was more of an experiment to learn the really low level graphics stuff, so I ended up using just opengl+glfw and a couple other small libraries.
Here's me trying (and failing) to get stuff rendering properly.
...So. Many. Fails.
But I did eventually making something that at least somewhat worked.
(Yes, those are Minecraft textures.)